DoD WC3:FT Server Upgrades - JAN '15 - swampdog - 01-13-2016
1/12/16
- Custom coding - integrated presents spawning plugin into WarCraft 3 Plugin that will give experience points to anyone who picks up one of the presents
- Map rotation updated with bot waypoints to include these maps:
- bomberman
- de_dust_2006
- de_rats_2002
- dod_assault
- dod_avalanche
- dod_avalanche_aztec
- dod_avalanchenight
- dod_aztec
- dod_aztec_2011
- dod_aztec_final
- dod_battleground
- dod_beach
- dod_beachday_b2
- dod_beerball_flags
- dod_bikini
- dod_booger
- dod_cabinfever
- dod_caen
- dod_caen2
- dod_charlie
- dod_chemille
- dod_chinatown
- dod_corruption_cz
- dod_cs_assault
- dod_donner
- dod_dust
- dod_dust2
- dod_dust4ever
- dod_dust_2002wb
- dod_dust_2010
- dod_dust_czgl
- dod_dust_indiana
- dod_dust_nightvision
- dod_dustbowl
- dod_dustcity_b1
- dod_dustroyal
- dod_dustyaztec
- dod_escape
- dod_factory
- dod_falaise
- dod_flash
- dod_flugplatz
- dod_forest
- dod_gimlirats
- dod_glider
- dod_hobofire
- dod_hobofire2
- dod_italy
- dod_jagd
- dod_kalt
- dod_kraftstoff
- dod_merderet
- dod_mountain
- dod_northbound
- dod_office
- dod_omaha_classic
- dod_osaka
- dod_oslo
- dod_paris
- dod_piranesi
- dod_rats_2001
- dod_rats_2006
- dod_rats_2007
- dod_rats_assault
- dod_saints
- dod_sandbowl
- dod_shogun_final
- dod_simpsons
- dod_spacebowl
- dod_sturm
- dod_superfort
- dod_survivor
- dod_switch
- dod_tmas
- dod_vicenza
- dod_walmart_final
- dod_warsaw
- dod_zalec
- marijuana!
- marijuana3
- mario_air
- mario_dust
- mario_killbox
- mario_land
- mario_xmas
All maps have been tested with bots and function properly. FastDL tested and functions properly for all maps.
RE: DoD WC3:FT Server Upgrades - JAN '15 - swampdog - 01-17-2016
01/16/16
I have added MonsterMod functionality into Day Of Defeat Warcraft 3 Frozen Throne, and when monsters are killed the killer gains experience points. I have added more maps, bot waypoints, and have tested every single map for proper function with MonsterMod, FastDL, and Shrikebot. So far, some maps have been removed due to having too many entities ( like dod_caen, dod_charlie, and dod_kalt ), and many maps with low entity counts have been added to allow for MonsterMod to spawn the Big Momma monster. I am planning on adding as many monsters as possible, and having a "Humans vs Bots & Monsters (until enough people join and bots get kicked)" style server, and a separate regular dod maps server running warcraft 3 with possibly 1 monster. The current map rotation for the Seattle Day of Defeat Warcraft 3 server is as follows:
- added MonsterMod functionality into Day Of Defeat Warcraft 3 Frozen Throne
- when monsters are killed the killer gains experience points.
- added more maps, bot waypoints, and have tested every single map for proper function with MonsterMod, FastDL, and Shrikebot
- some maps have been removed due to having too many entities ( like dod_caen, dod_charlie, and dod_kalt )
- many maps with low entity counts have been added to allow for MonsterMod to spawn the Big Momma monster
- planning on adding as many monsters as possible, and having a "Humans vs Bots & Monsters (until enough people join and bots get kicked)" style server
- The new map rotation for the Seattle Day of Defeat Warcraft 3 server is currently as follows
- bnc_orange_3_towers
- bnc_orange_4_towers
- bomberman
- de_dust_2006
- de_rats_2002
- dod_assault
- dod_avalanche
- dod_avalanche_aztec
- dod_avalanchenight
- dod_aztec
- dod_aztec_2011
- dod_aztec_final
- dod_babyblue2
- dod_battleground
- dod_beach
- dod_beachday_b2
- dod_beerball_flags
- dod_bikini
- dod_booger
- dod_brown_b2
- dod_cabinfever
- dod_caen2
- dod_chemille
- dod_chinatown
- dod_corruption_cz
- dod_cs_assault
- dod_cube
- dod_donner
- dod_dust
- dod_dust2
- dod_dust4ever
- dod_dust_2002wb
- dod_dust_2010
- dod_dust_czgl
- dod_dust_indiana
- dod_dust_nightvision
- dod_dustbowl
- dod_dustcity_b1
- dod_dustyaztec
- dod_escape
- dod_factory
- dod_falaise
- dod_flash
- dod_flugplatz
- dod_forest
- dod_gimlirats
- dod_glider
- dod_green_afk_final
- dod_green_fun
- dod_hill_classic
- dod_hobofire
- dod_hobofire2
- dod_italy
- dod_jagd
- dod_kraftstoff
- dod_merderet
- dod_mountain
- dod_northbound
- dod_office
- dod_omaha_classic
- dod_orange
- dod_orange_2
- dod_orange_bridge
- dod_orange_bridge_2
- dod_orange_ctf
- dod_orange_cup
- dod_orange_snow
- dod_orange_tunnels
- dod_osaka
- dod_oslo
- dod_paris
- dod_pink
- dod_piranesi
- dod_purple
- dod_rats_2001
- dod_rats_2006
- dod_rats_2007
- dod_rats_assault
- dod_red_afk
- dod_saints
- dod_sandbowl
- dod_shogun_final
- dod_simpsons
- dod_spacebowl
- dod_sturm
- dod_superfort
- dod_survivor
- dod_switch
- dod_tmas
- dod_walmart_final
- dod_warsaw
- dod_white
- dod_zalec
- marijuana!
- marijuana3
- mario_air
- mario_dust
- mario_killbox
- mario_land
- mario_xmas
Some maps were removed due to bot waypoints having errors in the server console. In order to have minimal CPU usage with the bots, these waypoints must be corrected before being ran on the server. After I finish stabilizing the Seattle server with Monster Mod, I will add all these features on to the Germany server as well.
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