Shared
Base
Gamemodes
NPCs
Players & Skills
HUD & VGUI
Disclaimer
We're waiting on Valve to grant us a new appID which we can use for Dedicated Servers,
so if you are hosting a server or if you plan to host one then stick to the upcoming Dedicated Server appID.
Base
- Merged & implemented the latest SDK2013 changes. This introduces many various bug, security, performance and networking fixes.
- Updated the OSX & Linux build.
- Hitboxes have been dramatically improved!
- Fixed some issues related to the entity glow logic.
- Cleaned up the materials folder, removed unused materials and resized huge .vtf files.
Gamemodes
- You no longer get XP when dying in story mode or spectating in obj. mode when the game is over.
NPCs
- NPCs no longer stutter.
Players & Skills
- The firstperson body should no longer go wonky while spectating in-eye.
- When other players disconnect their weapon attachments will be removed.
- You will no longer render the firstperson body in mirrors if bb2_render_client_in_mirrors is off.
- Enabled various movement related server cvars.
- viewmodel_fov is no longer cheat based.
- Fixed up the movement/footstep sound code.
HUD & VGUI
- Fixed some issues in the custom console dialog which would trigger the connect command when you wrote ex: nav_connect.
Disclaimer
We're waiting on Valve to grant us a new appID which we can use for Dedicated Servers,
so if you are hosting a server or if you plan to host one then stick to the upcoming Dedicated Server appID.