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SCXPM Source Code + Server & Map Configurations Release
#5
Yeah Mr. Robot.I believe the m16 glitch no longer exists. https://bitbucket.org/modriot/scxpm/src/...ill.inl-63 Giving the player AR Grenades with scxpm_randomammo here spawned an m16. The only problem we have found was with the m16. It may have just been a conflict of map configuration with bm_sts, but it was removed anyway. I guess we could just disable the ammo regeneration skill on that map, since I configured the code so it can do that. Big Grin

This is the original code that caused the glitch to happen:
Code:
    if(number==4)
    {
        get_user_ammo(i,6,clip,ammo)
        if(ammo<50)
        {
            give_item(i,"ammo_crossbow")
            give_item(i,"ammo_crossbow")
            give_item(i,"ammo_ARgrenades") // gives player m16 on maps like bm_sts
            give_item(i,"ammo_ARgrenades") // gives player m16 on maps ike bm_sts
        }
        else
        {
            number=5
        }
    }
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RE: SCXPM Source Code + Server & Map Configurations Release - by swampdog - 07-22-2016, 03:25 PM



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