07-29-2016, 01:15 AM
Alright, these settings have been applied to all of the XP Mod servers, and we will probably need to find a way to help people out who are low-level and get killed easily. I think we might need to change some of the settings for balancing in default_map_settings.cfg so we can try to balance it out as much as possible (not too easy, not too hard, but harder when more people are on the server). It might be very unbalanced for people who have high skill levels, so I might try to put a special code into team power for people lower than, say, level 100. So if a player is lower than level 100, they may heal more than players who aren't for example.