03-11-2017, 10:10 PM
Question: Should the Enemy HP changed back to normal? Server population is quite low and we have alot of new maps, so rushing shouldnt be a problem anymore.
Greater Enemy damage was a good idea, because it prevented players to go full rambo, but with only 2 - 4 players some fights are way to long and tedious.
Anyone else thinks, the enemy HP should be put back to normal?
Greater Enemy damage was a good idea, because it prevented players to go full rambo, but with only 2 - 4 players some fights are way to long and tedious.
Anyone else thinks, the enemy HP should be put back to normal?
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