This guide was created using a collecting of publically available information:
You will be using this package during the installation: https://github.com/jamiebatch452/ZPS-Ded...urcemod.gz
You will be using this package during the installation: https://github.com/jamiebatch452/ZPS-Ded...urcemod.gz
- First install Zombie Panic Source via SteamCMD.
Quote:wget http://media.steampowered.com/client...d_linux.tar.gz
tar zxf steamcmd_linux.tar.gz
/steamcmd.sh +login anonymous +force_install_dir ./zps +app_update 17505 validate +quit
- Next install the provided pack over the zps install, everything should line up as is. The package includes:
- Necessary linux bin files located in (/bin & /zps/bin).
- Added 'steam_appid.txt' containing game id: 17500
- 'GameInfo.txt' renamed to 'gameinfo.txt' (**May need to be redone by you**)
- 'Server.cfg' contains necessary cvars 'sv_master_legacy_mode 0' & 'heartbeat'.
- Latest stable releases of Metamod:Source & Sourcemod (mmsource-1.10.7-git951-linux & sourcemod-1.7.3-git5290-linux)
- The final step is the most time consuming, requiring the renaming of several directory.
a) Goto "/hl2/materials", rename directories as listed:
Quote:brick
BUILDING_TEMPLATE
cable
composite
concrete
console
customcubemaps
debug
decals
detail
dev
editor
effects
engine
Environment Maps
glass
halflife
hlmv
HUD
lights
matsys_regression test
metal
models
nature
overlays
particle
perftest
plaster
props
scripted
shadertest
skybox
sprites
stone
STOREFRONT_TEMPLATE
sun
tile
tools
vehicle
VGUI
voice
wood
b) Goto "/hl2/models", rename directories as listed:
Quote:COMBINE_CAMERA
COMBINE_HELICOPTER
COMBINE_ROOM
COMBINE_TURRETS
cranes
editor
effects
extras
gibs
humans
items
perftest
props_animated_br eakable
props_borealis
props_building_details
props_buildings
props_c17
props_canal
props_citizen_tecn
props_combine
props_debris
props_docks
props_doors
props_foliage
props_interiors
props_junk
props_lab
props_pipes
props_rooftop
props_skybox
props_trainstation
props_vehicles
props_vents
props_wasteland
shadertest
tools
vehicles
weapons
zombie
c) Goto "/zps/models", rename directories as listed:
Quote:_outdoor
clubzombo_models
custom
d.e.a.d
deadcity
editor
emergency_light
env
hospital
humans
ill_hanger
items
lamp
necrotales
oilfield
player
props_aquatica
props_corpsington
props_foliage
props_interiors
props_street
props_theatre
props_vehicles
razor
squadcar
surgeon
survivors
swamp
tools
weapons
zombies
zp
zp_props
zpprops
d) Goto "/zps/materials", rename directories as listed:
Quote:aquatica
cabinfever
clubzombo
console
corpsington
d.e.a.d
deadcity
decals
detail
de_train
dev
editor
env
forts
freight
harvest
hospital
HUD
hummer
lostcoast
map
maps
models
nature
necrotales
oilfield
particle
pp
props
route13
shaders
skybox
SURGEON
swamp
the_labs
tools
transit
VGUI
weapons
zombovision
zpcustommaterials
ZPO_DECAYED
zpo_haunted
e) Goto "/zps/materials/models/zombies", rename directories as listed:
Quote:vanessa
zombie0
zombie1
zombie2
zombie3
zombie4
zombie5
f) Goto "/zps/models/weapons", rename directories as listed:
Quote:"v_IED" to > "v_ied"